New tools, based on a new experimental subsystem were added to Modeler. Interlinks to After Effects and ZBrush (via GoZ) were added as well. The bullet dynamics system was improved to include soft body dynamics, wind forces and to react to bone deformations. The flocking system was reworked, gaining predator and prey behaviors. On January 31, 2013, NewTek shipped LightWave 11.5 which debuted a new modular rigging system called Genoma. However, on June 23, 2011, CORE was cancelled as a standalone product and NewTek announced that the CORE advancements would become part of the ongoing LightWave platform, starting with LightWave 10 (which was originally LightWave HC, intended to be a transitional software system comprising the classical Layout and Modeler applications during the initial stages of CORE, in order to supply compatibility with the existing toolset for LightWave). It was planned to be the first LightWave product to be available on the Linux operating system. It featured a highly customizable and modernized user interface, Python scripting integration that offered realtime code and view previews, an updated file format based on the industry standard Collada format, substantial revisions to its modeling technologies and a realtime iterative viewport renderer. On February 4, 2009, NewTek announced 'LightWave CORE' its next-generation 3D application via a streamed live presentation to 3D artists around the world.
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